Project information

Children's Virtual Reality Rehabilitation

The aim of the project is to provide pioneering virtual reality rehabilitation programme to children who have sustained traumatic head injuries and who have a neurological illness like cerebral palsy by providing bursaries that will cover the cost of their treatment.

One Year

Charity information: Brain And Spinal Injury Centre Limited (BASIC)

Brain And Spinal Injury Centre Limited (BASIC) logo
  • Need

    Need

    After brain injury, daily activities for children and young people can be difficult. They may experience reduced cognitive efficiency and inconsistency with cognitive performance and persistent difficulty in dealing with complex or stressful situations. These problems may lead to emotional difficulties such as frustration, depression and anxiety. These impairments are further compounded when the child gets older and faces increased social expectations for new learning and behaviour.

    Solution

    To improve cognitive function each person will take part in retraining exercises in a virtual environment that will focus on attention and concentration. They will interact with games and will be tasked with navigating, exploring and interacting with these environments. To improve physical function we will focus on walking patterns. We will use a specialist app designed for strengthening the trunk of children with CP. The immersive games and improved physical function will improve mood.

  • Aims

    Aim 1

    To improve cognitive function

    Activities

    » We will use the CAREN (VR) to allow patients to explore 3D worlds as if it was the real world. This will allow people to practice skills in a safe way

    Each patient will receive an initial assessment to outline their base level. We will then provide fact sheets to parents on the improvements made during the rehabilitation.


    Aim 2

    To improve physical function

    Activities

    » We will use a specialist virtual reality application designed by Liverpool JMU for strengthening the trunk and walking ability of clients.

    Each patient will receive an initial assessment to outline their base level. We will then provide fact sheets to parents on the improvements made during the rehabilitation.


    Aim 3

    To improve emotional function

    Activities

    » Immersive and fun games will be used on virtual reality equipment.

    Each patient will receive an initial assessment to outline their base level. We will then provide fact sheets to parents on the improvements made during the rehabilitation.


  • Impact

    Impact

    We hope that each participant will benefit from increased independence. We will aim to provide advice on how improvements made can be maintained at home or whether another course of rehab' is needed. We also provide client feedback after 6-12 months to see how clients are progressing.

    Risk

    There is a risk that we could become oversubscribed for the project, such is the interest shown. We will prioritise according to therapeutic need at a weekly team meeting.

    Reporting

    Donors to this project will receive a quarterly email report on the project detailing project progress, including case studies to illustrate the effectiveness of the treatment.

  • Budget

    Budget - Project Cost: £45,000

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      Amount Heading Description
      £45,000 Virtual Reality Bursary 600 Virtual Reality Bursary Sessions (£75 per session).
  • Background

    Location

    We are a small charity in Salford, Greater Manchester. Salford is one of the most deprived areas in the UK. Crime rates remain higher than the national average. Life expectancy in the area is also lower than the national average.

    Beneficiaries

    60 children/young people affected by cognitive, emotional and physical problems as a result of a brain or spinal injury. These groups from one of the most disadvantaged groups in society because support with many hidden illnesses like a decline in thinking skills and fatigue are often unseen.

  • Why Us?

    Why Us?

    Our virtual reality rehabilitation suite is the only one in the UK based in the community and we have 2 years of experience using VR. We are well respected for our pioneering work in neurological care, our independence and 30 years commitment to patients with brain and spinal injury. BASIC has taken a patient-led approach

    Read more about the Charity running this project.

    People

    Wendy Edge, BASIC CEO

    The overseeing of the project, ensuring aims are being met and results are promptly recorded and reported.

    Jamie Cunningham, CAREN Operator

    The day-to-day running of the CAREN, helping each project participant to get the most out of this remarkable piece of cutting edge equipment.

    Sylvia Moss, Neuro-Physiotherapist

    Neuro-assessment of each client that is a potential participant in the project.

£75

£75 will pay for one-hour of life changing virtual reality therapy.

After 6 sessions there was so much difference, I was surprised and please at the progress I wanted to carry on. The staff were always so supportive and the challenges got tougher. It was a life changing experience. I feel more confident in myself, better mentally. I would do it again in an instance.

Quote from Stroke Client after using our Virtual Reality Rehabilitation Suite (CAREN)